Sejarah Komputer Internet - APPLICATIONS communication technology devices becoming increasingly sophisticated now days have spread to various levels of society, regardless of social status, gender, age, and ethnicity. Frederick Williams, in The Communications Revolution calling it a boom conditions in the field of advanced communications technologies experienced by mankind because of the acceleration that the longer the higher.
Sejarah Komputer - In the phase of history, humans first appeared 36,000 years ago. It took 12,000 years after that to find a way to paint on cave walls. There was no invention of communication technology over 18 000 years. In 4000 years before Christ (BC) discovered the first writing. In 1000 years BC, people familiar with the alphabet. Printing was discovered in 1453 AD And, new in 1900 occurred a series of astonishing discoveries of communication technology.
Over the last 100 years, humans created the technology of communication far more than the creation of 360 over the previous century. And, change will continue to occur with exponential acceleration. How to change human behavior to face a very massive revolution, especially in terms of study habits?
Learning Revolution In line with the development momentum of information comunication technology (ICT), there was a shift in views about good teaching in the classroom and outside the classroom. Learning to be more open access, without being limited space and time. Conventional learning devices such as paper and pencils are also changed to the on-line or channel, disk, microprocessors, and other digital data storage devices.
Learning contents were far more varied and easy to learn via an Internet device. Thus, learners become inevitable revolution inevitable. Students, teachers, even though ordinary people have the opportunity to learn and move forward.
Robin Paul Ajjelo in the article entitled "rebooting: The Mind Starts at School" argues, classrooms in the era of the coming millennium will be much different from the classroom as it is now. Future classrooms are more like a computer lab; no longer children sit on the bench and in front of the classroom teacher. Classrooms in the future called the cyber classroom or virtual classroom as a place where children do learning activities with individual and group learning and interactive learning patterns of interactive learning through computers and the Internet. Children are confronted with a computer and an interactive learning activities.
In the future, fill bags of school children are no longer books and stationery, but a notebook or netbook computer with Internet access without cable, which contained learning materials in the form of reading materials, materials to be seen or heard (adiovisual), complemented digital cameras and recorders sound. Their personal equipment such as watches are equipped with personal data, electronic money, the security code to enter the house, calculator, and others. As an entertainment, their pockets filled with mini videophone software, internet access, games, music and television.
A wave of new trend as the impact of a series of communications revolution is the notion of learning in a car or mobile learning (m-learning) by utilizing mobile devices, especially cell phones. The combination of telecommunications and internet technology which is currently popular in the community also become one of the drivers of the acceleration and expansion of access through the m-learning learning.
The idea to develop m-learning is actually departed from the fact that the use of mobile devices as a basis of m-learning devices in Indonesia that currently reaches 70% of the total population or about 150 million people (Goswami, 2007:25). That means, the potential for learning through m-learning devices is very large. Quoting Marc Prensky, "What Can You Learn from a Cell Phone? Almost Anything! ", The current implied anything can be done via mobile phone, from selling the product through a m-commerce, m-banking services through banking, gaming, entertainment, and m-learning.
M-learning is part of the electronic learning or better known as e-learning (Georgiev, Georgieva & Smrikarov, 2006). M-learning refers to the use of information technology (IT) and mobile phones, such as PDAs, mobile phones, laptops and tablet PCs in teaching and learning.
Hooked up with mobile device users increases, the m-learning can be one solution to the problems in education at the secondary school level in general, especially the upper secondary school (high school), especially in the distribution of access to educational information.
However, the potential and challenges of m-learning as one potential alternative to broaden access to education has not been matched by the provision of services by educational institutions, mobile vendors, and other interested parties.
Is still very little effort to develop a mobile device-based learning content that can be widely accessed. Most of the content on the market is still dominated by the poor aspects of educational entertainment. Condition implies the need for the development of content-based applications and mobile devices for more, diverse, inexpensive, and easily accessible. The fact that both can become an opportunity for educational institutions in carrying out the process of learning by utilizing mobile devices as media delivery of learning content.
Challenges for Teachers In addition to the positive side, learning to move well berperangkat not be separated from various weaknesses. Psychological interaction between teachers and students or an-tarsiswa, for example, is reduced so that it can slow the formation of values in the learning process. In addition m-learning has its limitations, especially from the side of the device or media learning, such as processor capability, memory capacity, screen display, and power supplies are in line with technological developments continue to be repaired by a service provider.
But the biggest obstacle to human resources, both educational and labor organizers are capable of learning sufficient to respond to the demands of the development of m-learning technology. In this regard, teachers have to master the ins and outs of information and communication technology and ability to effectively facilitate student learning so that learning goals achieved. No less important is the change in mindset related to the role of teacher, initially as a sole source provider of information must be shifted into the learning manager.